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    GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics - 图书

    导演:Randima Fernando
    GPU Gems has won a prestigious Front Line Award from Game Developer Magazine. The Front Line Awards recognize products that enable faster and more efficient game development, advancing the state of the art. FULL COLOR THROUGHOUT! "This collection of articles is particularly impressive for its depth and breadth. The book includes product-oriented case studies, previously unpubl...(展开全部)
    GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
    图书

    GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics - 图书

    导演:Randima Fernando
    GPU Gems has won a prestigious Front Line Award from Game Developer Magazine. The Front Line Awards recognize products that enable faster and more efficient game development, advancing the state of the art. FULL COLOR THROUGHOUT! "This collection of articles is particularly impressive for its depth and breadth. The book includes product-oriented case studies, previously unpubl...(展开全部)
    GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
    图书

    GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation - 图书

    导演:Matt Pharr
    "GPU Gems 2 isn't meant to simply adorn your bookshelf-it's required reading for anyone trying to keep pace with the rapid evolution of programmable graphics. If you're serious about graphics, this book will take you to the edge of what the GPU can do." -Remi Arnaud, Graphics Architect at Sony Computer Entertainment"The topics covered in GPU Gems 2 are critical to the next gen...(展开全部)
    GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
    搜索《GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation》
    图书

    GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation - 图书

    导演:Matt Pharr
    "GPU Gems 2 isn't meant to simply adorn your bookshelf-it's required reading for anyone trying to keep pace with the rapid evolution of programmable graphics. If you're serious about graphics, this book will take you to the edge of what the GPU can do." -Remi Arnaud, Graphics Architect at Sony Computer Entertainment"The topics covered in GPU Gems 2 are critical to the next gen...(展开全部)
    GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
    搜索《GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation》
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    GPU Gems 3 - 图书

    2007
    导演:Hubert Nguyen
    "The GPU Gems series features a collection of the most essential algorithms required by Next-Generation 3D Engines." --Martin Mittring, Lead Graphics Programmer, Crytek This third volume of the best-selling GPU Gems series provides a snapshot of today's latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only...(展开全部)
    GPU Gems 3
    搜索《GPU Gems 3》
    图书

    GPU Gems 3 - 图书

    2007
    导演:Hubert Nguyen
    "The GPU Gems series features a collection of the most essential algorithms required by Next-Generation 3D Engines." --Martin Mittring, Lead Graphics Programmer, Crytek This third volume of the best-selling GPU Gems series provides a snapshot of today's latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only...(展开全部)
    GPU Gems 3
    搜索《GPU Gems 3》
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    Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded - 图书

    导演:Simon Marlow
    This book covers the breadth of Haskell's diverse selection of programming APIs for concurrent and parallel programming. It is split into two parts. The first part, on parallel programming, covers the techniques for using multiple processors to speed up CPU-intensive computations, including methods for using parallelism in both idiomatic Haskell and numerical array-based algori...(展开全部)
    Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming
    搜索《Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming》
    图书

    Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded - 图书

    导演:Simon Marlow
    This book covers the breadth of Haskell's diverse selection of programming APIs for concurrent and parallel programming. It is split into two parts. The first part, on parallel programming, covers the techniques for using multiple processors to speed up CPU-intensive computations, including methods for using parallelism in both idiomatic Haskell and numerical array-based algori...(展开全部)
    Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming
    搜索《Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming》
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    Game Programming Gems - 图书

    导演:Mark DeLoura
    Game Programming Gems
    搜索《Game Programming Gems》
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    Linux Debugging and Performance Tuning: Tips and Techniques - 图书

    2005
    导演:Steve Best
    A unique resource that shows Linux kernel AND Linux application programmers how to write bug-free code that's optimized for performance. 1) Debugging techniques for Linux applications and the kernel 2) Performance tuning techniques for Linux application and the kernel. 3) Sample programs that show how debugging tools can find programming errors. 4) Sample programs that show ho...(展开全部)
    Linux Debugging and Performance Tuning: Tips and Techniques
    搜索《Linux Debugging and Performance Tuning: Tips and Techniques》
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